Q Why paint on the computer, why not use oils or acrylics?
A. Two reasons: first, because the effects I get, which look like 2D mixed media, really aren't possible to do any other way; and second, because both sides of my brain are finally in phase. Until I transitioned to the computer, my right and left brain were at odds with one another. Now they work comfortably together. Or maybe not, but at least they are not operating at cross purposes, each one fighting for dominance.

Q. Where do you get your ideas?
A. From my life experience. Every painting is based on a time or incident in my life that had an emotional impact on me. I attempt to distill the experience into a single, poignant image that describes, conceptually, the experience and the feelings I had at the time. I don't paint what I see, but what I feel.

Q. Why don't your figures have clothes or hair?
A. I mean them to be universal and timeless. Clothing and hair styles would fix them in a particular time, and even give them a semblance of individuality and/or personality.

Q. Your work seems very personal, yet you say your figures are universal...is that a contradiction?
A. No, but it is a paradox and it's easy to reconcile: I don't believe that my experiences and feelings are unique. On the contrary, I see myself as very much like everyone else: We have common experience because we're human, and I paint what I believe are those things we all can feel and understand, or at least we all have that potential.

Q. You say your figures are supposed to represent everyone, but few people really look that good. What's the idea behind that?
A. These are conceptualizations, not "real" people. They represent the essence of humaniity, which, as I envision it, is pure spirit, flawless and uncorrupted.

Q. How long does it take you to do one of these?
A. Four to six weeks of actual "painting" time. Much longer if you count the time it takes for the concept to formulate. Sometimes I'll work on a piece and leave it unfinished for months because it hasn't been completely thought through.

Q. What program do you use, and are you on a PC or a Mac?
A. I use Photoshop, ZBrush and Studio Artist on a Mac. (You weren't serious about the last part of that question, were you?)

Q. Do you use Photoshop filters in your work?
A. At first I didn't. Now, where applicable, I use whatever effect in whatever variations and parameters my computer programs provide. Not using them would be like limiting myself to only one size and shape paintbrush. Technique is about mastery of my tools. The magic, on the other hand, is in the ideas that allow me to use them and the new ways I can find to change them to suit the image I'm working on.

Q. Do you use photographs for your figures?
A. No. I either do a contour drawing of my figures in Photoshop using a thin brush tool (like a pencil,) or I sculpt them in ZBrush (much like using 3D paint to build and flesh out a figure on an armature if I were working in clay: glob some on and then smooth and contour it.)

Q. Do you use Poser for your figures?
A. Yes and no. Poser and other 3D programs have an inherent weakness in that they were never created for the kind of work I do. Although they are anatomically correct, (i.e., everything is there and in the right place,) the figures lack the grace of a real human form. They can be posed, but they are still unnatural. To achieve the beauty I want to convey, you really must know the figure quite well and be able to make the proper adjustments. For most of my figures I rely on my own drawing ability and knowledge, often with the help of a life-sized posable skeleton, an artist's sculpture and wall charts of the male musculature. When I need to execute a pose that is impossible for me to imagine accurately, I may construct a model in Poser as reference (though I find it cumbersome, and the figures awkward.) I've also got an 18" wire-frame armature and stand for constructing plasticine figures that is very helpful, particuarly since (I think) I work better in 3D than in 2D. The bottom line is that for rendering the figures I use everything at my disposal, except photographs. I might use photos if I had a very well equipped photographic studio that would allow the models to feel comfortable if asked to hang from the ceiling or be photographed from odd angles.